Saratov PC BITs
Special Ability: “Sight”. Will vs. will test with bonus dice for ample time and friendly relationship. Gain one success for a tie plus another for each margin of success. For the target to detect your attempt (whether successful or not) the target tests perception against Vecna’s will exponent.
Belief: I can talk my way out of anything; I will convince Taras to return Kalibar’s appendix.
Belief: I will be the most powerful sorcerer in the world; Find out for Taras what the elves are hiding in the Georgian Forest.
Belief: I need wealth to advance; get in on the sale of Mavra’s ring.
Instinct: I never pass up an opportunity to get magical lore.
Instinct: I never haggle.
Instinct: I don’t pass up an opportunity to obtain the finer things.
Traits: Gifted (enables sorcery), Organized (C-O for administration, estate management, or accounting), Charismatic (C-O for persuasion or oratory).
Affiliations: Apprentice to Lalfroth, Warden of the Forested Lands of the Empire
Reputation: My word is my bond.
Relationship: Viktor, Saratov Rogue.
Special ability: soul protection, stat bonuses at startup, no limits.
Belief: Always have sex with the alpha male. Find a new alpha male.
Belief: I will reach legendary status as a clever and reliable privateer captain. Seek new job smuggling opportunity.
Belief: Wealth is best when shared. Enhance the Markovian. Look for the next valuable thing to acquire.
Instincts: I hate male chauvinist pigs and will always attempt to educate their limited thinking.
Instincts: I never pass up the opportunity to make a profit.
Instincts: Never ask when you can take.
Trait: Paranoid Ear. Use perception exponent as observation for detecting stealthy or chameleoned characters.
Trait: Commanding Aura. You possess an imperious and imposing demeanor. Your merest words seem like fiat and your statements like edicts. Your lessers feel compelled to obey. Add +1D to your command skill and allies in your presence gain +1D on steel tests.
Reputation: Satisfaction guaranteed. The Markovian made the Kordavan Run in less than 12 parsecs.
Affiliations: Lady Mavra of the Celestial Winds.
Property: A sloop, The Markovian, docked in a private slip in Saratov.
Ada Loban Nythil
Special Ability: “Share”. Ada can share one of her stats or skills with an ally. By default, she shares her Perception with Moxie.
Belief: Humans have a purpose
- I will figure out what it is.
Belief: Not in my forest!
Belief: I will build a network of elven sympathizers…
Instincts: I never sit with my back to the door.
Instincts: I never back down in a conflict.
Instincts: I always know the way.
Reputation: Bad ass ranger of the Georgian Forest
Affiliations: Ambassador of the Georgian Forest to the Empire.
Traits: Ambidextrous, Low Speech
Prince Jemdet Kalibar
Special ability: “Borrow”. He can temporarily use the stat or skill exponent of anyone in his presence.
Belief: My family’s curse will catch up to me.
Belief: I must have the finest weapon; if I see it, I get it.
Belief: There is no “I” in team.
Instincts: I always hiccup when I drink alcohol.
Instincts: I always fashionably get on my horse.
Instincts: I always carve my family sign in personal kills.
Relationship: Malcolm Snafu, weapons collector
Traits: Tainted Legacy
Affiliation: Prince of the Somacian Desert
Special ability: “Heir". Kwell is the sole heir to a great family and is married to the sole heir to another great family. Starts with bonuses to wealth, stature, and it just keeps coming.
Traits: Bearded (char), Stout (char), Greed (Dt), Accustomed to Dark (Dt), Oathsworn (Dt), Shaped from Earth & Stone (Dt), Tough (Dt), Familiar Face (C-O), Dispute Settler (C-O)
Belief: Oath: They’ll always pay another 5%.
Belief: I know you, or you are an unknown.
Belief: Eating dragon hearts increases fertility; I’ll corner the market and restore dwarven fecundity.
Belief: Marriage oath: I will restore the lineage of clan Cloudforge.
Instincts: I never pay face value.
Instincts: If a dwarven child is at risk nothing else matters until their safety is insured.
Instincts: If I don’t recognize someone I invent names and titles.