The action takes place on a small prime material body in a cosmology loosely based on the traditional Dungeons & Dragons trope, albeit with some big pieces missing, some other pieces added, and some familiar pieces that fit together a bit differently.
Currently, the known world is ruled by a great warrior named Kordaava. Kordaava gained control of the world by allying himself with a young, but powerful, Egyptian deity of evil named Set, who provided him with an army of demons that no mortal force could stand up to. These demons are stationed around the world at various important palaces and seats of government.
It’s pre-determined campaign “future history” that Kordaava will soon be assassinated. This is player meta-game knowledge, not something playercharacters would know of course. The campaign story arc will be a series of sessions pre-assassination and then continue forward post-assassination.