Tag: Nations

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  • Aimill

    Aimill is a small kingdom of humans that forms the peninsula of the Asianic continent. In spite of its modest size, Aimill has a rich cultural history, a strong military tradition, and has played an active role in the development of the civilized world. …

  • Armenia

    Armenia is not really an organized kingdom, but a collection of barbarian clans who embrace battle lust. This obsession has led them down a path of worshiping various demons, demon lords, and chaos deities, and their religions dangerously enable this …

  • Roosh

    Roosh is a small kingdom north of Mordava; it's inhabitants are known as "Rooshers". The headwaters of the [[Libor River]] are here, near the capital of Khasau Gurt. The farmlands of Roosh are among the most fertile of Chaldea. If the term "bread …

  • Estone

    Estone is a goodly-sized kingdom to the northwest of Modava and southeast of Az. It is protected on its borders by strong rivers, wild forests, and orc-infested mountains. Inhabitants of Estone are called Estones. Estones are deeply religious by …

  • Georgia

    Georgia is composed of three distinct areas that are vastly different. In the western portion of Georgia lays the [[Georgian Forest]], a great wooded region known for it's excellent trees for use in shipbuilding and it's fiercely independent elven …

  • Kazaktow

    Kazaktow is a fairly undeveloped inland kingdom. Much of the kingdom is wild, untamed wilderness, a haven to outlaws and monsters. The region is quite remote, with mountains to the east and west. The waterway from the coast, the [[Spirit Moon River]], …

  • Spirit Moon River

    The Spirit Moon River is a north-south river whose headwaters are in [[Kazaktow]] and then joins the ocean in the [[Georgian Forest]]. There is very little river traffic on this waterway due to the restriction of inland traffic by the elves on the west …

  • Kirgiz

    The kingdom of Kirgiz is a significant power base in this region. To find a kingdom that compares in strength and vitality one would have to go as west to Modava or east to Larkt. The foundation of Kirgiz's strength is it's diversity. The nation has …

  • Kohjarve

    Kohjarve (formerly Kohtla-Jarve) is a remote, wild, land of high altitude plains. The people of this region are called Kohlts. Kohlts are excellent horsemen, known especially for their skill at firing bows from horseback. Kohlts are fearless warriors …

  • Larkt

    The kingdom of Larkt is dominated by a city state bearing the same name. The people of Larkt are called Larktans. Larkt is ruled by King Sulamin. The Larktans emerged as the most prominent human culture in the region upriver from the Manti after …

  • Lat

    Before the [[Trevens]], the [[Larktans]], and the [[Manti]] ascended to their current glory the Lats were the dominant faction throughout the eastern portion of the Kordavan Empire. The lands of [[Larkt]], [[Ulbere]], [[Orshava]], [[Mantis]], [[Tolance]], …

  • Orshava

    A small but warlike kingdom east of Larkt, west of Kohjarve. The people who live here are called Orshavans. The Orshavans are fierce woodsmen who have survived losing wars by retreating into the thick mountainous forest in the heart of their kingdom.

  • Port Facility

    Port Facility is an oddly-named island nation that has a number of characteristics that make the island particularly intriguing: astrological significance, rulership by dragons, the only large human settlement of Asianics in this portion of the world, and …

  • Tadzhiz

    Tadzhiz is one of the few countries in Chaldea that might be described as inherently "good" in alignment. The people of Tadzhiz have a strong culture of fairness and independence---although this logic only applies to seven tribes of Tadzhiz that make up …

  • Stollhofen

    Stollhofen faces unique challenges as a small kingdom. First, it's quite poor. The land here isn't that good, a far cry from the lush breadbaskets of Modava, Estone, Roosh, and Mantis. But the farmers here are an incredibly hearty lot who toil the …

  • Targonia

    Targonia is one of the dominant human kingdoms of the southern continent. It's also vast, stretching from the great sea in the north down to the Mountains of Chaos in the south, and is home to several cities, including Blue Moon [needs a new name?], …

  • Nebolchi

    In the wake of Kordaava's assassination, Nebolchi lost no time reacting. Garando, the ruler of Nebolchi (called "The Trader King"), has even made this his claim to fame, "The first to cast aside the shackles of imperialism!" Nebolchi is an unlikely …

  • Valonda

    The Olde Manor. Out in the Ecclesesfield is an old stone manor that dates back to ancient dwarven times. The manor has been abandoned for some time, but recently an Imperial military force has moved in and started excavating. The entire operation is …

  • Atars

    West of Aimill is a large mountain range, the Cathilion Mountains. In these mountains live the atars (formerly: agitars), large satyr-like humanoids who can wield electricity like magic while fling on griffon mounts. Atars are a stoic, lawful race, …